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To the west of the Upper Lake camp is the scroll you need to start the quest. Dragon age inquisition sketch of calenhad's foothold dragon age inquisition. The final group will most likely be the ones surrounding the nearby camp site, so make sure to clear them out as well. Speak with her, then head to the far side of the Exile to find a rift. Sketch of Calenhad's Foothold is a sidequest in Dragon Age 3: Inquisition. Praise the Herald of Andraste (reward: various, read below) *You will also receive a reward for closing the rift as well as part of rifts at dwarfson's pass sidequest.

Where is the damned thing? The Hero of Ferelden. Fast travel to forest camp, head south-west, and search the area for Large Bears. It's best to keep a rogue and mage in your party so you don't have to go back to a camp site and shuffle your party configuration when you need either one for specific quests.

You can examine look behind the waterfall south of Lake Luthias to find a hidden alcove behind the waterfall, or you can pick up the Valammar key on the balcony behind the initial position of the Mercenary Leader you fought during the "Mercenary Fortress" quest. A Manuscript of Some Authority. North-West cache: At a campsite on a hillside in the open. Talking to Dennett will also being the side quests Farmland Security and Trouble with Wolves. You need to find a felandaris plant, take it to the altar that will be marked on your map, then kill the enemy that appears after you interact with it to wrap up the quest. Dragon age inquisition sketch of calenhad's foothold location. Regular bears will not suffice. Search for the missing Inquisition scout.

When you reach the river, head into the cliffs around the southeast side. From: Letter on body next to the tempter burns landmark in dwarfson's pass, to the east of dwarfson's pass camp. You need a fire staff to get through the barrier blocking the cave, but one can be found in the chest nearby if your mage doesn't already have one. Defeat the apostates, then loot their bodies to find the note that begins this quest. Deal with the apostates. As you approach the refugee will speak to you. A new waypoint appears to the south. Inquisition Agent locations. If you fail, talk to her to retry the race. To get the horses, you'll need to complete the quests: trouble with wolves and farmland security. Starting NPC: Corpse south of the Hinterlands starting camp.

Description: You found a letter at an abandoned campsite. Get the potion from the refugee's son. Watcher's Reach Refugees. Locate Lord Woolsley and send him home. Cassandra+), +50 Influence, +1 Power. Pretty simple really. Skyhold Side Quests. Southeast of the camp where you began your adventures in the Hinterlands you come across a battle between Inquisition soldiers and apostates. Obtain the item to complete the quest. Tell the widower of the good news. Location: North of the Forest Camp atop a hill. North-west rift: Easy (+80 Influence, +1 Power).

Player Notes: example: complete before y or x happens. When it's empty, retrace your steps and climb the stairs. Secret Solas Ending. Take the letter from it, then circle the statue as per the instructions, staying as close to it as possible. Return to the hunter at Crossroads village and give him the meat to complete the side-quest.

Take the hunter's letter back to his family. All camp sites are marked on your map when you prioritize the quest. From: Scroll in small cave at the back of hafter's woods (rift area), south-east of forest camp. Without a specific potion, she is likely to die.

Trouble with Wolves. Fast travel back to Crossroads village and give the potion to the refugee. The vault of Valamaar (reward: +200 Influence, +2 Power). The sketch is close to the first campsite, in the valley below. The Brightest of Their Age.